Bataan Peninsula State University

Developing 2D games with Unity : (Record no. 13031)

MARC details
000 -LEADER
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001 - CONTROL NUMBER
control field 43039
003 - CONTROL NUMBER IDENTIFIER
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005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240411193106.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS
fixed length control field m o d
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr cnu|||unuuu
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 181130s2019 nyu o 000 1 eng d
015 ## - NATIONAL BIBLIOGRAPHY NUMBER
National bibliography number GBB912800
Source bnb
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1484237722
Qualifying information (electronic bk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781484237724
Qualifying information (electronic bk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Canceled/invalid ISBN 9781484237717
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)1076573553
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)1076573553
037 ## - SOURCE OF ACQUISITION
Stock number com.springer.onix.9781484237724
Source of stock number/acquisition Springer Nature
040 ## - CATALOGING SOURCE
Original cataloging agency N$T
Language of cataloging eng
Description conventions rda
-- pn
Transcribing agency N$T
Modifying agency N$T
-- GW5XE
-- OCLCF
-- CAUOI
-- UKMGB
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.76.C672
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM
Subject category code subdivision 012040
Source bisacsh
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 005.3
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Halpern, Jared,
Relator term author
245 10 - TITLE STATEMENT
Title Developing 2D games with Unity :
Remainder of title independent game programming with Ć# /
Statement of responsibility, etc. Jared Halpern
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture [New York, NY] :
Name of producer, publisher, distributor, manufacturer Apress,
Date of production, publication, distribution, manufacture, or copyright notice 2019
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
340 ## - PHYSICAL MEDIUM
Color content polychrome
Source rdacc
Authority record control number or standard number http://rdaregistry.info/termList/RDAColourContent/1003
500 ## - GENERAL NOTE
General note Includes index
506 ## - RESTRICTIONS ON ACCESS NOTE
Terms governing access Available to OhioLINK libraries
520 ## - SUMMARY, ETC.
Summary, etc. Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game. While many books focus on 3D game creation with Unity, the easiest market for an independent developer to thrive in is 2D games. 2D games are generally cheaper to produce, more feasible for small teams, and more likely to be completed. If you live and breathe games and want to create them then 2D games are a great place to start. By focusing exclusively on 2D games and Unity's ever-expanding 2D workflow, this book gives aspiring independent game developers the tools they need to thrive. Various real-world examples of independent games are used to teach fundamental concepts of developing 2D games in Unity, using the very latest tools in Unity's updated 2D workflow. New all-digital channels for distribution, such as Nintendo eShop, XBox Live Marketplace, the Playstation Store, the App Store, Google Play, itch.io, Steam, and GOG.com have made it easier than ever to discover, buy, and sell games. The golden age of independent gaming is upon us, and there has never been a better time to get creative, roll up your sleeves, and build that game you've always dreamed about. Developing 2D Games with Unity can show you the way
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element C# (Computer program language)
Authority record control number or standard number http://id.loc.gov/authorities/subjects/sh2001001705
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Video games
General subdivision Design.
Authority record control number or standard number http://id.loc.gov/authorities/subjects/sh2006004108
655 #4 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books
655 #7 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Fiction.
Source of term lcgft
Authority record control number or standard number http://id.loc.gov/authorities/genreForms/gf2014026339
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element Ohio Library and Information Network.
Authority record control number or standard number http://id.loc.gov/authorities/names/no95058981
856 ## - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://drive.google.com/file/d/16OIKmILPlQORIpBMdC83C9U6HeO7FOPs/view?usp=sharing">https://drive.google.com/file/d/16OIKmILPlQORIpBMdC83C9U6HeO7FOPs/view?usp=sharing</a>
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Full call number Barcode Date last seen Price effective from Koha item type
        Main Library Main Library E-Resources 08/14/2021 005.3 H195 E003386 03/07/2024 03/07/2024 E-Resources
Bataan Peninsula State University

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