MARC details
000 -LEADER |
fixed length control field |
02480cam a2200337 i 4500 |
001 - CONTROL NUMBER |
control field |
43041 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
0000000000 |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20240411193106.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
180206s2019 flu s 000 0 eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER |
LC control number |
2018004893 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1138035459 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781138035454 |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(OCoLC)1022985538 |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(OCoLC)1022985538 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
DLC |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
DLC |
Modifying agency |
OCLCO |
-- |
OCLCF |
-- |
OCLCQ |
-- |
YDX |
-- |
OCLCO |
-- |
KZS |
042 ## - AUTHENTICATION CODE |
Authentication code |
pcc |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Gregory, Jason, |
Dates associated with a name |
1970- |
Relator term |
author |
245 10 - TITLE STATEMENT |
Title |
Game engine architecture / |
Statement of responsibility, etc. |
Jason Gregory |
250 ## - EDITION STATEMENT |
Edition statement |
3rd edition |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
Place of production, publication, distribution, manufacture |
Boca Raton, FL : |
Name of producer, publisher, distributor, manufacturer |
CRC Press, Taylor & Francis Group, |
Date of production, publication, distribution, manufacture, or copyright notice |
2019 |
336 ## - CONTENT TYPE |
Content type term |
text |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
computer |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
online resource |
Source |
rdacarrier |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc. note |
Includes bibliographical references and index |
520 ## - SUMMARY, ETC. |
Summary, etc. |
In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. ...This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of:computer and CPU hardware and memory caches,compiler optimizations,C++ language standardization,the IEEE-754 floating-point representation,2D user interfaces,plus an entirely new chapter on hardware parallelism and concurrent programming.This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Computer games |
General subdivision |
Design |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Computer games |
General subdivision |
Programming |
-- |
Computer programs |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Software architecture |
856 ## - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
<a href="https://drive.google.com/file/d/1Cx0NZu2mtYyPyOYKO8FtBq8NPlo9_bpz/view?usp=sharing">https://drive.google.com/file/d/1Cx0NZu2mtYyPyOYKO8FtBq8NPlo9_bpz/view?usp=sharing</a> |