Bataan Peninsula State University

Computer Graphics Through OpenGL : (Record no. 13487)

MARC details
000 -LEADER
fixed length control field 03460cam a2200409 i 4500
001 - CONTROL NUMBER
control field 43832
003 - CONTROL NUMBER IDENTIFIER
control field 0000000000
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240411193121.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 180622s2019 flu s 000 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2018027365
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781138612648 (hardback : acid-free paper)
035 ## - SYSTEM CONTROL NUMBER
System control number 20552748
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Transcribing agency DLC
Description conventions rda
Modifying agency DLC
042 ## - AUTHENTICATION CODE
Authentication code pcc
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number T385
Item number .G85 2019
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.6/633
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Guha, Sumanta,
Relator term author.
245 10 - TITLE STATEMENT
Title Computer Graphics Through OpenGL :
Remainder of title from Theory to Experiments /
Statement of responsibility, etc. Sumanta Guha (Asian Institute of Technology, Thailand).
250 ## - EDITION STATEMENT
Edition statement 3rd edition.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Boca Raton :
Name of producer, publisher, distributor, manufacturer Taylor & Francis, a CRC Press is an imprint of the Taylor & Francis Group, an Informa business,
Date of production, publication, distribution, manufacture, or copyright notice [2019].
264 #4 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Date of production, publication, distribution, manufacture, or copyright notice c2019.
300 ## - PHYSICAL DESCRIPTION
Extent xxvii, 731 pages :
Other physical details illustrations (some color).
336 ## - CONTENT TYPE
Content type term text
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Source rdacarrier
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note I Hello World 1 An Invitation To Computer Graphics 2 On To OpenGL And 3D Computer Graphics II Tricks Of The Trade 3 An OpenGL Toolbox III Movers And Shapers 4 Transformation, Animation And Viewing 5 Inside Animation: The Theory of Transformations 6 Advanced Animation Techniques IV Geometry for the Home Office 7 Convexity and Interpolation 8 Triangulation 9 Orientation V Making Things Up 10 Modeling in 3D Space VI Lights, Camera, Equation 11 Color and Light 12 Texture 13 Special Visual Techniques VII Pixels, Pixels, Everywhere 14 Raster Algorithms VIII Programming Pipe Dreams 15 OpenGL 4.3, Shaders And The Programmable Pipeline: Liftoff16 OpenGL 4.3, Shaders And The Programmable Pipeline: Escape Velocity IX Anatomy Of Curves And Surfaces 17 BEzier 18 B-Spline 19 Hermite X Well Projected 20 Applications Of Projective Spaces: Projection Transformations and Rational Curves XI Time For A Pipe 21 Pipeline Operation Appendices A Projective Spaces and Transformations.
520 ## - SUMMARY, ETC.
Summary, etc. From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGLĀ®: From Theory to Experiments, Second Edition presents a comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGLĀ® Application Programming Interface (API) to code 3D scenes and animation, including games and movies. The undergraduate core of the book is a one-semester sequence taking the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL. The remaining chapters explore more advanced topics, including the structure of curves and surfaces and the application of projective spaces and transformations.
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE
Uniform title OpenGL.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer graphics.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Microcomputers
General subdivision Programming.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element COMPUTERS / Computer Graphics.
Source of heading or term bisacsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element MATHEMATICS / General.
Source of heading or term bisacsh
856 ## - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://drive.google.com/file/d/1jkWbH77GSULALR864gXkVZ2fdu_0dkPH/view?usp=sharing">https://drive.google.com/file/d/1jkWbH77GSULALR864gXkVZ2fdu_0dkPH/view?usp=sharing</a>
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Inventory number Full call number Barcode Date last seen Price effective from Koha item type
        Balanga Library Balanga Library E-Resources   1 006.6/633 EBC00151 03/07/2024 03/07/2024 E-Resources
Bataan Peninsula State University

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