MARC details
000 -LEADER |
fixed length control field |
02839cam a22003854i 4500 |
001 - CONTROL NUMBER |
control field |
9295 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
0000000000 |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20240411200302.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
110408s2011 inua 000 0 eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER |
LC control number |
2011008891 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780470903278 (pbk.) |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(0000000000)30104 |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(IMchF)fol13658964 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
DLC |
Transcribing agency |
DLC |
Modifying agency |
DLC |
Description conventions |
rda |
042 ## - AUTHENTICATION CODE |
Authentication code |
pcc |
050 00 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
TR897.7 |
Item number |
.L374 2011 |
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
006.6/96 |
Edition number |
22 |
084 ## - OTHER CLASSIFICATION NUMBER |
Classification number |
COM012000 |
Number source |
bisacsh |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Lanier, Lee, |
Dates associated with a name |
1966- |
245 10 - TITLE STATEMENT |
Title |
Maya studio projects. |
Name of part/section of a work |
Texturing and lighting / |
Statement of responsibility, etc. |
Lee Lanier. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
Place of production, publication, distribution, manufacture |
Indianapolis, Ind. : |
Name of producer, publisher, distributor, manufacturer |
Sybex, |
Date of production, publication, distribution, manufacture, or copyright notice |
2011. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xiv, 223 p. : |
Other physical details |
ill. ; |
Dimensions |
24 cm. + |
Accompanying material |
1 DVD-ROM (4 3/4 in.) |
336 ## - CONTENT TYPE |
Content type term |
text |
Source |
rdacontent |
338 ## - CARRIER TYPE |
Carrier type term |
volume |
Source |
rdacarrier |
505 8# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Machine generated contents note: Chapter 1: Texturing and Lighting a Product, Part 1.Chapter 2: Texturing and Lighting a Product, Part 2.Chapter 3: Texturing and Lighting a Character, Part 1.Chapter 4: Texturing and Lighting a Character, Part 2.Chapter 5: Texturing and Lighting an Environment, Part 1.Chapter 6: Texturing and Lighting an Environment, Part 2.Chapter 7: Texturing and Lighting a Vehicle, Part 1.Chapter 8: Texturing and Lighting a Vehicle, Part 2. |
520 ## - SUMMARY, ETC. |
Summary, etc. |
"Maya artists are called upon to texture and light all kinds of different objects in the studio -- cars, phones, people, animated characters -- as well as the environment the objects are in.Maya Studio Projects: Texturing and Lighting is an all-projects book that shows you how to use Autodesk Maya 2012's shading and rendering tools to prepare your renders for film, video, and games. Learn industry techniques by following the projects in the book to light and texture a set of headphones, a female character, a military ambulance, and an interior room with skylights.Although step-by-step explanations are given, projects also serve as a guide for readers to complete their own version of the project. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world movies for reference.The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field"-- |
Assigning source |
Provided by publisher. |
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE |
Uniform title |
Maya (Computer file) |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Computer Animation. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Texture (Art) |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Three-dimensional display systems. |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
COMPUTERS / Computer Graphics |
Source of heading or term |
bisacsh. |
852 ## - LOCATION |
-- |
3197.00USD |
856 42 - ELECTRONIC LOCATION AND ACCESS |
Materials specified |
Cover image |
Uniform Resource Identifier |
<a href="http://catalogimages.wiley.com/images/db/jimages/9780470903278.jpg">http://catalogimages.wiley.com/images/db/jimages/9780470903278.jpg</a> |