000 | 02165nam a22002895i 4500 | ||
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001 | 40225 | ||
003 | 0000000000 | ||
005 | 20240411192946.0 | ||
008 | 170810s2017 nju s 000 0 eng | ||
010 | _a 2017952099 | ||
020 | _a9781786300621 | ||
035 | _a19883494 | ||
040 |
_aDLC _beng _erda _cDLC |
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042 | _apcc | ||
100 | 1 | _aReyes-Garcia, Everardo. | |
245 | 1 | 4 |
_aThe image-interface / _cEverardo Reyes-Garcia. |
263 | _a1708 | ||
264 | 1 |
_aHoboken, NJ : _bISTE Ltd/John Wiley and Sons Inc, _c2017. |
|
300 | _a1 online resource. | ||
336 |
_atext _2rdacontent |
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337 |
_acomputer _2rdamedia |
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338 |
_aonline resource _2rdacarrier |
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505 | 0 | _aDescribing Images -- Describing Graphical Information -- Practicing Image-Interfaces -- Designing Image-Interfaces -- Prototyping Image-Interfaces -- Conclusion: Into Visual Hacking. | |
520 | _aDigital practices are shaped by graphical representations that appear on the computer screen, which is the principal surface for designing, visualizing, and interacting with digital information. Before any digital image or graphical interface is rendered on the screen there is a series of layers that affect its visual properties. To discover such processes it is necessary to investigate software applications, graphical user interfaces, programming languages and code, algorithms, data structures, and data types in their relationship with graphical outcomes and design possibilities. This book studies interfaces as images and images as interfaces. It offers a comprehensible framework to study graphical representations of visual information. It explores the relationship between visual information and its graphical supports, taking into account contributions from fields of visual computing. Graphical supports are considered as material but also as formal aspects underlying the representation of digital images on the digital screen. | ||
856 | _uhttps://drive.google.com/file/d/1fi_YvnrgQo2Rl7WteyyuV62MJDcBlpa-/view?usp=sharing | ||
999 |
_c11251 _d11251 |