000 02165nam a22002895i 4500
001 40225
003 0000000000
005 20240411192946.0
008 170810s2017 nju s 000 0 eng
010 _a 2017952099
020 _a9781786300621
035 _a19883494
040 _aDLC
_beng
_erda
_cDLC
042 _apcc
100 1 _aReyes-Garcia, Everardo.
245 1 4 _aThe image-interface /
_cEverardo Reyes-Garcia.
263 _a1708
264 1 _aHoboken, NJ :
_bISTE Ltd/John Wiley and Sons Inc,
_c2017.
300 _a1 online resource.
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
505 0 _aDescribing Images -- Describing Graphical Information -- Practicing Image-Interfaces -- Designing Image-Interfaces -- Prototyping Image-Interfaces -- Conclusion: Into Visual Hacking.
520 _aDigital practices are shaped by graphical representations that appear on the computer screen, which is the principal surface for designing, visualizing, and interacting with digital information. Before any digital image or graphical interface is rendered on the screen there is a series of layers that affect its visual properties. To discover such processes it is necessary to investigate software applications, graphical user interfaces, programming languages and code, algorithms, data structures, and data types in their relationship with graphical outcomes and design possibilities. This book studies interfaces as images and images as interfaces. It offers a comprehensible framework to study graphical representations of visual information. It explores the relationship between visual information and its graphical supports, taking into account contributions from fields of visual computing. Graphical supports are considered as material but also as formal aspects underlying the representation of digital images on the digital screen.
856 _uhttps://drive.google.com/file/d/1fi_YvnrgQo2Rl7WteyyuV62MJDcBlpa-/view?usp=sharing
999 _c11251
_d11251