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020 _a1682179427
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020 _a9781682179420
_qhardcover
035 _a(OCoLC)1034572395
_z(OCoLC)1034655218
_z(OCoLC)1034752696
_z(OCoLC)1034868542
035 _a(Uk)019421577
040 _aYDX
_beng
_cYDX
_dDON
_dOCLCQ
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_dYDXIT
_dOCLCF
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_dIEK
_dCGN
_dYDXIT
_dMQY
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_erda
042 _aukblcatcopy
050 4 _aTJ211
_b.P75 2018
082 0 4 _a629.892
_223
245 0 0 _aPrinciples of robotics & artificial intelligence /
_cedited by] Donald R. Franceschetti, PhD.
246 3 _aPrinciples of robotics and artificial intelligence
264 1 _aIpswich, Massachusetts :
_bSalem Press, a division of EBSCO Information Services, Inc. ;
_aAmenia, NY :
_bGrey House Publishing,
_c2018
264 4 _c2018
300 _axiii, 399 pages :
_billustrations ;
_c26 cm
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
504 _aIncludes bibliographical references and index.
505 0 _aAbstraction -- Advanced encryption standard (AES) -- Agile robotics -- Algorithm -- Analysis of variance (ANOVA) -- Application programming interface (API) -- Artificial intelligence -- Augmented reality -- Automated processes and servomechanisms -- Autonomous car -- Avatars and simulation -- Behavioral neuroscience -- Binary pattern -- Biomechanical engineering -- Biomechanics -- Biomimetics -- Bionics and biomedical engineering -- Bioplastic -- Bioprocess engineering -- C -- C++ -- Central limit theorem -- Charles Babbage's difference and analytical engines -- Client-server architecture -- Cognitive science -- Combinatorics -- Computed tomography -- Computer engineering -- Computer languages, compliers, and tools -- Computer memory -- Computer networks -- Computer simulation -- Computer software -- Computer-aided design and manufacturing -- Continuous random variable -- Cybernetics -- Cybersecurity -- Cyberspace -- Data analytics (DA) -- Deep learning -- Digital logic --DNA computing -- Domain-specific language (DSL) -- Empirical formula -- Evaluating expressions -- Expert system -- Extreme value theorem -- Fiber technologies -- Fullerene -- Fuzzy logic -- Game theory -- Geoinformatics -- Go -- Grammatology -- Graphene -- Graphics technologies -- Holographic technology -- Human-computer interaction -- Hydraulic engineering -- Hypertext markup language (HTML) -- Integral -- Internet of Things (IoT) -- Interoperability -- Interval -- Kinematics -- Limit of a function -- Linear programming -- Local area network (LAN) -- Machine code -- Magnetic storage -- Mechatronics -- Microcomputer -- Microprocessor -- Motion -- Multitasking -- Nanoparticle -- Nanotechnology -- Network interface controller (NIC) -- Network topology -- Neural engineering -- Numerical analysis -- Objectivity (science) -- Object-oriented programming (OOP) -- Open access (OA) -- Optical storage -- Parallel computing -- Pattern recognition -- Photogrammetry -- Pneumatics --Polymer science -- Probability and statistics -- Programming languages for artificial intelligence -- Proportionality -- Public-key cryptography -- Python -- Quantum computing -- R -- Rate -- Replication -- Robotics -- Ruby -- Scale model -- Scientific control -- Scratch -- Self-management -- Semantic web -- Sequence -- Series -- Set notation -- Siri -- Smart city -- Smart homes -- Smart label -- Smartphones, tablets, and handheld devices -- Soft robotics -- Solar cell -- Space drone -- Speech recognition -- Stem-and-leaf plots -- Structured query language (SQL) -- Stuxnet -- Supercomputer -- Turing test -- Unix -- Video game design and programming -- Virtual reality -- Z3 -- Zombie -- Time Line of Machine Learning and Artificial Intelligence -- A.M. Turing Awards.
520 _a"The study of artificial intelligence and robotics offer the enormous potential of continuing the wide-reaching debate about how men and machines live together, now and in the future. The notion that a machine can respond to its environment, make decisions, and learn, has been the stuff of science fiction for hundreds of years. This work examines the key principles and concepts behind the engineering and technological advances that have allowed IBM?s Deep Blue to compete against professional chess players and game show contestants, and a device to by itself vacuum your house" -- From publisher.
650 0 _aArtificial intelligence.
650 0 _aRobotics.
650 7 _aArtificial intelligence.
_2fast
_0(OCoLC)fst00817247
650 7 _aRobotics.
_2fast
_0(OCoLC)fst01098997
700 1 _aFranceschetti, Donald R.,
_d1947-
_eeditor.
856 _uhttps://drive.google.com/file/d/1Or-Wrh0xtVOth4ihYn7np4J6Zx13uDYY/view?usp=sharing
999 _c11906
_d11906