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001 | 9295 | ||
003 | 0000000000 | ||
005 | 20240411200302.0 | ||
008 | 110408s2011 inua 000 0 eng | ||
010 | _a 2011008891 | ||
020 | _a9780470903278 (pbk.) | ||
035 | _a(0000000000)30104 | ||
035 | _a(IMchF)fol13658964 | ||
040 |
_aDLC _cDLC _dDLC _erda |
||
042 | _apcc | ||
050 | 0 | 0 |
_aTR897.7 _b.L374 2011 |
082 | 0 | 0 |
_a006.6/96 _222 |
084 |
_aCOM012000 _2bisacsh |
||
100 | 1 |
_aLanier, Lee, _d1966- |
|
245 | 1 | 0 |
_aMaya studio projects. _pTexturing and lighting / _cLee Lanier. |
264 | 1 |
_aIndianapolis, Ind. : _bSybex, _c2011. |
|
300 |
_axiv, 223 p. : _bill. ; _c24 cm. + _e1 DVD-ROM (4 3/4 in.) |
||
336 |
_atext _2rdacontent |
||
338 |
_avolume _2rdacarrier |
||
505 | 8 | _aMachine generated contents note: Chapter 1: Texturing and Lighting a Product, Part 1.Chapter 2: Texturing and Lighting a Product, Part 2.Chapter 3: Texturing and Lighting a Character, Part 1.Chapter 4: Texturing and Lighting a Character, Part 2.Chapter 5: Texturing and Lighting an Environment, Part 1.Chapter 6: Texturing and Lighting an Environment, Part 2.Chapter 7: Texturing and Lighting a Vehicle, Part 1.Chapter 8: Texturing and Lighting a Vehicle, Part 2. | |
520 |
_a"Maya artists are called upon to texture and light all kinds of different objects in the studio -- cars, phones, people, animated characters -- as well as the environment the objects are in.Maya Studio Projects: Texturing and Lighting is an all-projects book that shows you how to use Autodesk Maya 2012's shading and rendering tools to prepare your renders for film, video, and games. Learn industry techniques by following the projects in the book to light and texture a set of headphones, a female character, a military ambulance, and an interior room with skylights.Although step-by-step explanations are given, projects also serve as a guide for readers to complete their own version of the project. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world movies for reference.The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field"-- _cProvided by publisher. |
||
630 | 0 | 0 | _aMaya (Computer file) |
650 | 0 | _aComputer Animation. | |
650 | 0 | _aTexture (Art) | |
650 | 0 | _aThree-dimensional display systems. | |
650 | 7 |
_aCOMPUTERS / Computer Graphics _2bisacsh. |
|
852 | _93197.00USD | ||
856 | 4 | 2 |
_3Cover image _uhttp://catalogimages.wiley.com/images/db/jimages/9780470903278.jpg |
999 |
_c25618 _d25618 |